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Product Designer · UI Software Engineer

I design and build interfaces for the way people actually use software.

I work across research, interaction design, and front-end development. Years supporting production systems taught me to ask what happens when a workflow breaks, then design for that moment too.

BFA in Graphic Design · Master's in HCI and Design from UC Irvine · Bozeman, MT

Open to Product Design, UX/UI, Design Engineering, and UI Engineering roles · Remote or West Coast

Wander's live first screen with a single Wander action

Featured · Live independent product

Wander

Research, design, and a working product

01Work

Products, not just screens

The problem, the decisions, the evidence, and what changed.

02 / 05

Cotality / OneHome

On a four-person UC Irvine capstone for Cotality, I helped design and test two home-search concepts. My deepest work was the AI interaction layer. The case study includes the research, final concepts, and testing decisions.

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Sponsored capstone · Product DesignCotality / OneHome project preview

03 / 05

SoundCloud UX

Our five-person course team found that playlist creation was hard to locate. In an 85-person test, our redesigned prototype improved task success. SoundCloud did not ship this design.

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Academic study · UX ResearchSoundCloud UX project preview

04 / 05

Design Tutor

For a UC Irvine seminar, I researched, designed, and built a working AI design tutor. It asks for your thinking first and shows which decisions came from you. It is a demo, not a released product with users.

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Course demo · Design + BuildDesign Tutor project preview

05 / 05

WSB Sentiment

A real-time buy/sell signal built from Reddit sentiment, news, and options flow, solo-built and shipped with real subscriptions. 34 signups, 0 conversions - a clear enough answer to stop.

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Design + BuildWSB Sentiment project preview
Built this portfolio too View the production design system

The same Next.js components, design tokens, responsive rules, and accessibility patterns documented there are running this site in production.

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Have a question about my work?

The case studies show the work. You can also ask the portfolio about my process, background, or a specific project.

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Ask me anything about my work, process, or background

Answers draw on my portfolio and background. Check the case studies for the details.

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02Approach

How I work across research, design, and code

I start with the person and the workflow, then test the decision against what can be built and supported. Graphic design, client work, a startup, production operations, and UC Irvine's HCI program each taught me a different part of that process.

Visual craft comes first

A BFA in Graphic Design and years of freelance client work taught me typography, layout, and visual communication - the craft everything else builds on.

Built to ship, not just to look right

Front-end development and a coding bootcamp mean I design with the build in mind - I know what's expensive to change once code exists.

Startups teach the real version of the idea

At DropTrip, research, design, and engineering all landed on the same small team - there was no separate phase to hide a bad assumption behind, so usability testing had to happen early and often.

Design for the moment something breaks

Managing SLAs and coaching a team through outages means I design for the support burden first: clear status, a graceful escalation path, and enough context that whoever picks it up next isn't starting from zero.

03About

I spent years supporting production software. Now I use that experience to design better interfaces.

For nearly nine years at Zoot Enterprises, I worked with software under pressure: first on the service desk, then leading an operations team, and now building client-facing interfaces as a UI software engineer. I pay attention to the moments when someone is unsure, a handoff loses context, or a system stops behaving as expected.

Design was part of that career too: freelance work since 2013, a BFA in Graphic Design, and DropTrip, a startup I co-founded. I completed UC Irvine's master's in Human-Computer Interaction and Design in September 2026 to focus that experience more deliberately on product design. My path is unusual, but it gives me a practical view of research, interface decisions, code, and what happens after release.

I want to understand the workflow, make a clear design decision, build enough to test it, and learn where it still falls short.

Personal fact: I own a 1,000+ vinyl record collection, and have strong opinions about the pressings. If you're interested, check out what I'm currently listening to and the newest addition to the shelf.

I also keep something running on the side - most days there's a commit somewhere that isn't on the clock.

Skills

Design

Product DesignInteraction DesignVisual & Graphic Design

Development

Front-End Development (HTML/CSS/JS, React/Next.js)AI-Assisted Engineering

Process

Prototyping (Figma, Sketch, code)Rapid PrototypingUser-Centered DesignUsability Research

Systems

Design SystemsAccessibility (WCAG)Wireframing & Flows

Leadership

IT Operations & Incident ResponseCross-functional Leadership

Growth

Mentorship & Coaching

Tools

FigmaSketchGitHubVercelClaude CodeMidjourneyAdobe Creative SuiteJiraConfluence

Career Timeline

  1. May 2025 - Present

    Software Engineer, UI - Advanced Projects Team

    Zoot Enterprises

    Translate business requirements into responsive, user-centered interfaces informed by UX research and design thinking, reducing client revision cycles. Build and maintain client-facing applications for financial institution clients using HTML, CSS, JavaScript, and Git.

  2. Jun 2022 - May 2025

    IT Service Operations Team Lead

    Zoot Enterprises

    Oversaw a service operations team that grew past 20 tier 1-3 technicians, with direct responsibility for the career development of a core group of 8, maintaining 95%+ SLA compliance while representing the team's priorities to leadership. Applied project management to reduce average ticket resolution time through proactive pattern recognition.

  3. Jan 2022 - Dec 2022

    Teaching Assistant, Web Design

    Montana State University-Bozeman

    Led web design lab sections and workshops on color theory, typography, and HTML/CSS for 40-50 students over the year, mentoring many one-on-one through project development.

  4. Oct 2017 - Jun 2022

    Service Desk Technician, Tier 1 & 2

    Zoot Enterprises

    Performed Linux and Windows system administration with sysadmin-level access across 50+ production and test environments for external financial services clients, resolving production outages under pressure.

  5. Aug 2016 - Apr 2023

    WordPress Administrator

    Susan Wicklund Fund

    Executed responsive WordPress redesigns and used Google Analytics to guide performance optimizations, while maintaining themes, plugins, and security for the organization's site.

  6. 2016 - 2017

    UI/UX Design Intern

    Murdochs

    Led web page and e-commerce redesigns grounded in user research and usability testing, and produced digital and motion graphics for marketing campaigns.

  7. 2013 - 2016

    UI/UX Designer | Co-Founder

    DropTrip

    Co-founded and led design for a startup web application - conducting user research, building wireframes and prototypes in Sketch, and working closely with engineers to ship a cohesive design system. Won 1st Place at Startup Weekend Bozeman and was later named Innovator of the Year by the Prospera Business Network.

  8. Oct 2013 - Present

    Freelance Graphic/Web Designer

    Self-employed

    Nine-plus years of independent client work spanning startups like IgniteFeedback, CrossTx, and Verafi - WordPress builds, custom themes, and website refreshes aligned with brand strategy.

Education

Master's, Human-Computer Interaction and Design

UC Irvine, Donald Bren School of ICS

2025 - 2026

B.F.A., Graphic Design

Montana State University-Bozeman

2018 - 2021

Full Stack Development

Montana Code School

2016
Download Resume

04Contact

Need someone who can research a workflow, design it, and help build it?

I'm looking for Product Design, UX/UI, Design Engineering, and UI Engineering roles where research, interface craft, and implementation all matter. Remote works, and I'm also open to the right West Coast team - if that sounds like yours, I'd love to talk.

shawnmfarnum@gmail.com

Completed my master's in Human-Computer Interaction and Design at UC Irvine in September 2026.